FAQ: Sword of the Necromancer
For the most up-to-date information about the status of our project, check our project updates on Kickstarter!

Which languages will be supported?

Sword of the Necromancer will be playable in English, Spanish, Catalan, Galician and, thanks to reaching one of the stretch goals, in Japanese, French, German and another language that can still be chosen by the backers

Last updated: April 25, 2020 13:34

For the pledge option with IR Cards it is mentioned "a pack of cards", does it mean I will not receive all cards available? If not, will the packs be sold later for us to complete the collection?

There will be several packs available: * Monster Pack: Monsters with unusual abilities * Weapons Pack: Weapons with useful effects * Items Pack: Healing and buffing items * Mixed Pack: A little of everything * Easy Mode Pack: Items, weapons and monsters that will help you a lot

When the campaign ends, and if we reach the goal, you will be sent a questionaire where you will be able to choose the pack you want. Each pack will have 8 cards, and you will be able to see the cards before choosing. There are no repeated cards among the packs.

You can add more packs to your pledge with “Add-ons” (check the campaign), and get the whole collection.

Last updated: April 25, 2020 13:36

How many IR Card packs whould I add as Add-on if I want to have them all?

First of all, as we reached the 30,000€ stretch goal, every backer with a physical reward will receive a free IR Card pack of their choosing.

If you pledged for the Collector’s Edition or above, that reward includes a IR Card Pack already. We will make that one the same for everyone for logistic reasons, so to have a little sample of every kind of item you can get with the IR Codes, the IR Card Pack we will include in the Collector’s Edition will be the “Mixed Pack 1”.

That would mean you need to get 3 more packs to have all 5

Last updated: April 27, 2020 03:30

What's the "Exclusive Collector's IR Card" like?

Special collector IR Card will have a special design, and if we can (if it’s not very expensive, as we will have to make few of them) some special touch. Any effect we would give it (gloss, glow, etc.) can raise the production price quite a bit, so it’s not a sure thing.

But most important, the special IR Card will give an exclusive item which is plot related and very important to both Koko and Tama. Ingame, this item will be very helpful.

The card will be exclusive to those tier backers, but the code can still be shared, so you won’t miss that ingame item in any case.

Last updated: April 27, 2020 03:30

Do you have plans for DLC or a Season Pass?

We plan to support the game after launch with free content updates (more monsters and bosses). We will not add paid DLC or Season Pass, if you get the game now or at the time of its release, you will get the full game without paying more.

Last updated: April 27, 2020 03:30

Will the game feature microtransactions?

No, anything you can have in the game you can get it by playing and not by paying.

Last updated: April 27, 2020 03:30

What about IR Codes?

IR Codes can be shared freely and in fact we will share some every now and then via our Discord Server or Social Network profiles. IR Cards are a physical collector’s item, and as such has a manufacturing and production cost, so they have a price.

Last updated: April 27, 2020 03:30

Will it be playable also on Linux and Mac?

If we see that there is enough demand for it, we will release the game simultaneously on Windows, Linux and Mac through Steam. Even if we don’t release the game on all three OS at once, we want as many people as possible to be able to enjoy the game, so we would release on the other OS shortly after the Windows release.

Last updated: April 27, 2020 03:30

Which platforms will the game be available on?

The game will be available on PC (Steam), Nintendo Switch, Playstation 4, Xbox One on release date. We will try to have Linux and Mac OS versions as soon as possible.

Last updated: April 27, 2020 03:30

What about Playstation 5 and Xbox Series X?

We will make a port to those platforms as soon as it is possible for us. Our priority is current generation hardware (as of today).

Last updated: April 27, 2020 03:30

Why can't the second player (created with the Flask of Homunculus) summon monsters as well?

The second player (“Homunculus”) can’t summon monsters for several reasons, the most important being game balance. - Second player already makes the game much easier, having 6 monsters at the same time (3 per player) would make it even easier to a point the game wouldn’t be fun (you could just summon 6 monsters and let them do the work for you) - Having an arbitrary limit (for example, just let each player summon one monster, or having 3 monsters tops at the same time regardless of who summoned them) would be too convoluted to understand quickly for the players and would make it frustrating. - We cannot make the game harder in the 2 player mode by making the enemies harder, as those enemies can later be used as summons, so it would ironically make the game easier. - Lore-wise, the second player is a summon (a “clone” created using an item), and also there is only one Sword of the Necromancer so it would not make sense that the summon has it too (this is the weakest reason, but is also an important one to mantain coherence in the game’s story).

I hope you can understand better our reasons for not letting the “Homunculus” player summon monsters. We have showcased the game at several shows and fairs, and it’s true that this is a concern most players express early, but once they start playing in the two player mode they quickly forget about it and start working together and having fun, each one specializing in different types of combat (one with summons, the other more head-to-head).

We have several surprises for the two-player mode, we can assure you the difference in the resurrection mechanic (which would be the only one! In every other way the players are exactly the same and can do the same things) doesn’t make this mode any less fun.

Last updated: April 27, 2020 03:30

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